Your task in this logic quest to find a way out by controlling three characters in turn.
Each one has their own super abilities. Archer shoots accurately at long distances. The Wizard knows how to conjure. The Knight skillfully wields a sword and is able to break stones with it.
The first room walkthrough is easy. You need to jump over the obstacle and lead the character to the exit. In the second room the task is more difficult. The passage is closed by a huge red block, the button for it’s opening is hidden behind a barbed wall. You won’t be able to walk through it alive, you need to figure out how to press the button.
The game control described at the first mission.